Plates · 110 × 44
09-arcade-golem-v1
10 machinistic golems, one subdir. The classic golem lives by אמת(EMET); erase the aleph → מת(MET).
The plate

Fig. 1110 across, 44 down.
The grid itself
. ╔═══════════════════════════════════════════════════════════════════════════════════════════════════════╗ ║ 1UP 028650 HI 999999 2P 000000 ║ CREDIT 01 ║ ▓▓▒▒░░ POWER ░░▒▒▓▓ ║ STAGE 03 ░ ATTRACT ░ ║ ╠═══════════════════════════════════════╩═══════════╩═══════════════════════════╩════════════════════════╣ ║ ┌───┤ E M E·T ├───┐ ·· bit flip ·· ___ ║ ║ formation slots ·····\·· │ the W O R D ·│ EMET ─► M_T ─► MET _/ ..\ attract ║ ║ ··\·· ··· \··· └──┬──────────┬──·┘ one aleph drops out ( \ 0/__ -mode ║ ║ ··· \·· ··· \·· │ .--. │ ╔══════════════╗ \ \__) ghost ║ ║ ·· \··· ··· \· ____│ / oo \ │___ ║ SAVE.DAT ║ / \ conjured ║ ║ limb· \·· ·· · |.---│ ( -=- ) │--.| ║ 1010111▓0010 ║ / _\ from the ║ ║ inbound \·· ·· ││ │ \ vv / │ ││ ║ ▓░CORRUPT░▓░ ║ `"""""`` dead cell ║ ║ \·· ││ └────┬─────┘ ││ ╚══════╤═══════╝ ___ ║ ║ ▓▓▓▓▓▓▓▓▓ ·snap· ││ ╔════╧═════╗ ││ │ _/ oo \ .-. ║ ║ ▓ ACTIVE ▓ \ ___││___║ CARTRIDGE ║___││___ ╎ ( \ -/__ :g g: a ║ ║ ▓ side L ▓ \ |.--------║ SLOT ♥ ║--------.| ╎ \ \__): o : ghost║ ║ ▓▓▓▓▓▓▓▓▓ ·snap || [] [] ╚═══╤══╤══╝ [] [] || ╎ / \ : : here ║ ║ ░░░░░░░░░ \ || ▓▓▓│ │▓▓▓ || ╎ ░░░ / _\ `:;' ║ ║ ░ DORMANT░ ·····\······ || ╔══════╗ chest gen ╔═════╗ || ╎ ░GAME `"""""`` ║ ║ ░ side R ░ ·snap || ║[COIN]║─►[PROG]─►║[GLYPH]║| ╎ ░OVER░ ║ ║ ░░░░░░░░░ /· || ╚══════╝ cycler ╚═════╝ || ╎ ░ the body outlasts ║ ║ /· ||___ ___|| ╎ the charge ░ ║ ║ palette-flip ► /· |.---| ◣ pixel ◢ |---.| ╎ ║ ║ ▓ live → ░ dead/· ||___| spalls off |___|| ☺ ☺ debris-ghosts ║ ║ ◢ same cell-grid, fill = life '----. ▓▒░ │ ░▒░ .----' $ ☺ $ one frame each, then ║ ║ left arm ▓▓▓▓▓██┐ ╭──────────────┐ │ │ │ │ │ ┌──────────╮ ☺ $ gone . . . ☺ . . $ ║ ║ reaches ▓▓████─┘ ╱ _ _ _ ___ ╲│ _│ │ │_ │╱ G A M E ╲ ░ ░ ║ ║ for COIN ███ ╱ / | | | | _ \ ╳ |▓│ │░| ╳ O V E R ╲ ░░ ▒ ░ right leg vacates ║ ║ ◤◢◤◢◤ ╱ | | |_| | _/ ╳ live dead ╳ slots empty╲ ░ . ░ in reverse order ║ ║ ════╤════════════ ╱ |_|\___/|_| ╱ ║ ▓ ║ ║ ░ ║ ╲ in reverse ╲ . ░ . ║ ║ ████│INSERT COIN ╱ ▓ left leg solid╱ ║ ▓ ║ ║ . ║ ╲ ────────── ╲ ░ ║ ║ ████▼──────────────────╱════════════════ ╚═╤═╝ ╚═╤═╝ ╲──────────────────────────────────── ║ ║◡─░▒▓─◠─▓█▒─◡─░▒▓─◠─▒█▓─◡─█▓▒─◠─▓░▒──◡──▒░█──◠──░░░──◡──░░░──◠──░░░──◡──░░░──◠──░░░──◡──░░░──◠──░░░──◡ ║ ║│░▒▓│▓█▒│░▒▓│▒█▓│█▓▒│▓░▒│▒░█│█▓▒│░▒▓│ credit │ ░░░ │ ░░░ │ ░░░ │ tile timer locks to ░ VOID under the ║ ║◠─┼─◡─┼─◠─┼─◡─┼─◠─┼─◡─┼─◠─┼─◡─┼─◠─┼─◡ running │ ░░░ │ ░░░ │ ░░░ │ dead foot · the floor stops cycling ║ ║│▒░█│░█▓│▓▒░│█░▒│▒▓█│░▒▓│█▓░│▒░▓│▓█░│ down 03│02 01│ 00 │ ░░░ │ ░▒▓░▒▓ → ░░░░░░ game over, golem ║ ║◡─▓░▒─◠─▒▓█─◡─░█▒─◠─▓▒░─◡─█░▓─◠─▒▓░──◡──░░░──◠──░░░──◡──░░░──◠──░░░──◡─ standing, zero power ─◠──░░░──◡ ║ ╟──────────────────────────────────────────────────────────────────────────────────────────────────────╢ ║ ╭─ 1P ─╮ /\_____/\ /\_____/\ ╭─ 2P ─╮ HIGH SCORE TABLE .--.----' - \ ║ ║ │ ▟▙ │ / o o \ / o o \ │ ▟▙ │ 1ST WIB ··· 999990 ░░░░░░ / ) \___/ ║ ║ │ joy │ ( == ^ == ╳ == ^ == ) │ stick│ 2ND WOB ··· 999980 ░scramble░ | '------.___) ║ ║ ╰──┬───╯ ) wib ( ╳ ) wob ( ╰───┬──╯ 3RD S C R ··· 24 ░ asleep ░ jgs `---------` ║ ║ ═══╧═════( ( )( )( ╳ )( )( )( ) )═══╧════ ── coin-spirit dreams in the cabinet ── insert coin ── ║ ║ (__(_W)I(B)__(__(_W)O(B)__) wib&wob ◕‿⚆ ⚆‿◕ ║ ╚══════════════════════════════════════════════════════════════════════════════════════════════════════╝
When
Has not led the front.
With
Its own note names no primer.
Backlinks
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